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Bfbc2 splayer stats
Bfbc2 splayer stats





bfbc2 splayer stats

9M133 Kornet (one at flag Alpha and one at Bravo).KORD (one at flag Alpha without a ballistic shield, ones with ballistic shields at all three subsequent flags).They often appear as scripted events, like capturing a flag or killing the initial amount of enemies in a base.Īn enemy Mark V fires its rockets in Valparaiso Spawns at US deployment, TOW variant only, and at flags Alpha and Bravo.)Įnemies have a much larger arsenal of vehicles. HMMWV (one with an MG and another with a TOW.M1A2 Abrams (spawns at US deployment and at flag Alpha).AH-64 Apache (only spawns at US deployment).Patrol Boat (spawns at US deployment and at flag Alpha).Quad Bike (only spawns at US deployment).UH-60 Black Hawk (only spawns at US deployment).Quad Bikes (spawns at US deployment and flag Alpha).M3A3 Bradley (only spawns at US deployment).Players in each Onslaught mission have a variation of vehicles available to them, but most of them are only available at certain spawn points. GP-30 Grenade Launcher (with AN-94 only).AN-94 Abakan (with red dot sight or 4X Rifle Scope).Two Assault units using G3s in Onslaught on Nelson Bay Enemies in the Russian SPECACT uniforms indicate "elite" enemies, which are faster to react and will destroy the player's cover. The following list are the weapons that enemies will use against the players. The kits have all of the normal kit unlocks available, but the enemies do not always use them. Players have access to all of their multiplayer unlocks and kits, even the special unlocks like the M1 Garand and the SPECACT kits.Įnemies only use a select few weapons for each of their kits. These times are tallied in the Onslaught Leaderboards. Every mission is timed and players can attempt to replay missions and get a better time. It is not possible to view total kills, total deaths or kill/death ratio like in multiplayer stats. The points are, instead, tallied in their own separate leaderboards.

bfbc2 splayer stats

Points in Onslaught are earned just like they are in multiplayer, with all bonuses and features applying, however, Onslaught points and other statistics like kills are not transferred over to the multiplayer unlocks, achievements/trophies, ranks, and other multiplayer features.

  • Hardcore - Impossible players have low health and no health regeneration HUD elements are absent AI is generally more efficient.
  • Hard - Difficult players have a low amount of health and health regeneration HUD elements are present.
  • Normal - Moderate difficulty players have a moderate amount of health and health regeneration HUD elements are present.
  • Easy - Easiest mode players have a large amount of health and health regeneration HUD elements are present.
  • Players will lose a match once all players in the squad have been simultaneously killed.
  • Players will win a match once the final flag has been captured.
  • Bfbc2 splayer stats free#

    Upon capture, the next flag will appear and the next stage of the map will be free to explored. Any enemy in the flag's capture radius will temporally stall the capturing process. Once the flag starts to be captured, reinforcements will arrive in large waves through various spawn points and spawn infinitely until the flag is captured. Players must destroy all vehicles and kill all enemies in the base to begin capturing the flag.

    bfbc2 splayer stats

    Onslaught mode puts four players against a set amount of enemies and often vehicles per flag.







    Bfbc2 splayer stats